Making a roblox water physics script realistic and fast
If you've spent any time in Studio lately, you know that getting a roblox water physics script realistic enough to actually feel immersive is a huge hurdle for most creators. We've all seen the default terrain water, and while it looks decent from a distance, it doesn't always play nice with custom boats, floating debris, or character swimming mechanics. Sometimes you want that extra "oomph"—that physical weight and resistance that makes a player feel like they're actually fighting against a current or bobbing in a lake. ...